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Entries Tagged as 'System'

Visualizing Mozilla Community – An Open Call to Designers

February 3rd, 2009 No Comments

Mozzilla is calling for Designers to answer the question: What if there was a way to show people how the Mozilla project operates?

Tags: Design · Design Interventions · Events · Infovis · Software · System

Jules & Jim

January 23rd, 2009 2 Comments

Often love affairs are instable, fleeting and unpredictable. It seems emotions change in a chaotic way. On this assumptions some mathematicians recently modeled a love relationship in terms of dynamic system. One of the case study of this kind of works is Jules et Jim, the autobiographical novel of Henri Pierre Roché and his cinematographic [...]

Tags: Complexity · Density Design Lab · Design · Diagram · Infovis · Map · People · Reading · Representation · Scenario · System

Project progress report 02. Systemic approach and causal loop model

November 25th, 2008 No Comments

A causal loop model has been developed in order to help understand the complex systemic structure of poverty in all its dimension. System diagramming is here a loose term used to describe the activity of conceptually representing and visualizing a system in its constitutive elements: the elements, the relationships and the system boundary distinguishing what does and does not belong to the set.
The assumption of this qualitative exercise is that poverty, and its dimensions, are the result of the dynamics between a wide variety of factors from macro-politic, to the personal behavioral patterns.
The key element of the visualization are the factors and the variables. They are the environment attributes and characteristics that have an influence level of poverty.

Tags: Complexity · Decision Making · Design Interventions · Diagram · Infovis · Map · People · Representation · Scenario · System

CityMurmur Project

November 20th, 2008 23 Comments

HAVE YOU EVER THOUGHT OF A URBAN SPACE SEEN THROUGH THE EYES OF MEDIA?
CityMurmur tries to understand and visualize how media attention reshapes the urban space and the city.

On-line newspapers, information agency, blogs and personal websites, thematic media are monitored to highlight the pattern of perceptions on the urban space. This monitoring activity leads to the creation of an atlas that will produce – in real-time – different maps based on news sources, themes, and time. The atlas allows users to understand the urban space as a function of media attention and biases and social and cultural diversity of the city itself.
The goal of the project is to show how different media differently describe the urban space through the attention that is payed on each street of the city. In the hypothesis of the increasing importance of the on-line presence in contemporary society, a media geography has been generated intersecting the media scape with the geographical reality of the city.

Tags: City · Complexity · Diagram · Events · Infovis · Map · Statistic · System

Murmur. Project Progress Report 01

November 10th, 2008 No Comments


Murmur
, originally uploaded by densitydesign.

After a week of cañas, tapas, fried food and heavy work this is the first result of the Visualizar’08 Workshop.

More specifically this is the wiki page of murmur

Tags: City · Complexity · Diagram · Events · Infovis · Map · Representation · System · Theory

Project progress report 01. Economic statistic & Communication Design

October 30th, 2008 2 Comments

Economic statistic concerns understanding complex, multidimensional, ambiguous and dynamic phenomena building formal representations (models) based on statistical data. Communication Design addresses complex phenomena to interact with them building multi-dimensional visual representations based (in some cases) on statistical data.
The DensityDesign Lab approach, partially modified despite past editions, tries to foster this alliance in order to explore socio-economic phenomena that present both representational and visual problems. In fact they could be:
complex;

* multidimensional;
* dynamic and evolutionary;
* not numerically measurable if not qualitatively;
* ambiguous and fuzzy;
* not dichotomous;
* of great impact on people and society.

The goal is to contribute to the construction of representation and visualization model respecting and preserving the inner structure of the analyzed phenomena, allowing users to know (see) them as a whole. This is not primarily a design issue, but an epistemological one; the aspect of visual representation and communication is only one part of a bigger topic. The broader aim is helping in build a cognitive process that integrates and combines different disciplines and skills.

Tags: Complexity · Density Design Lab · Design · Diagram · Map · Representation · Statistic · System

MURMUR – Call for Collaborators

October 22nd, 2008 No Comments


Density Design Lab, Knowledgecartography.org and ovrflw, under the nom de plume Writing Acamenic English, are proud to annouce that Murmur is one of the selected project for VISUALIZAR’08: DATABASE CITY.

Tags: City · Complexity · Density Design Lab · Design · Events · Infovis · Map · People · Reading · Representation · Software · System

Torino World Design Capital – Designing Connected Places Summer School – Complexity Maps

August 3rd, 2008 4 Comments

About Complexity Maps
Torino is a city on the move. The tradition forms of representation are obsolete or inadequate to depict the current reality and the dynamics in progress. How can the city be made legible and comprehensible, understood as a complex organism and as a web of physical and social networks? The urban territory is a system whose complexity is growing, in which a multitude of tangible and intangible flows (people, goods, information) stratify and interconnect.

Output
Environment Group
Environment

Environment

Main Research Conclusion:
The lack of communication between different kinds of actors (people, media, administration) overshadows the environmental and pollution problem of the project area.

History / Future Group
History and Future

Main Research Conclusion:
In the past social systems like the illegal allotments kept the connections between local actors alive. The place has been disconnected through top down design actions.

Mobility Group
Mobility

Main Research Conclusion:
The current use of the park has been entirely determined by the a series of external factors that suggest its future dynamics

People Group
People

Main Research Conclusion:
The locked loops of local policy and money perpetuate a situation of local abandonment which feeds illegal activities and social & political exclusion.

(In)Security Group(In)Security

Main Research Conclusion:
the perception of safety in the area changed between 2003 and 2008

Tags: City · Complexity · Density Design Lab · Design · Infovis · Map · Social network · System

Complexity Maps

August 1st, 2008 No Comments


Complex Faces
, originally uploaded by densitydesign.

TWDC – Designing connected places Summer School -
Thank you all, it was amazing.

Tags: City · Complexity · Density Design Lab · Events · People · System

Is predictability equals to amelioration?

June 7th, 2008 No Comments

The suggestion by IXDA forum about basic user interaction design concepts gives us opportunity to make clear an intrinsic paradigm to complexity.

As in, if you can accurately predict what’s going to happen next in a System, it’s because the Action you’re taking is understandable, clear, logical and above all brings ameliorations to the main subject. If you can accurately predict what’s next, It means the System has high ameliorability.
If you can’t accurately predict what’s next, the System has low improvement perspectives.

Tags: Complexity · System · Theory