From NewYork Times Interactive comes this simple visualization of the “common mood” during last SuperBowl.
As the Steelers and Cardinals battled on the field, Twitter users across the nation pecked out a steady stream of “tweets.” The map shows the location and frequency of commonly used words in Super Bowl related messages.
Entries Tagged as 'Complexity'
Twitter Chatter During the Super Bowl
February 9th, 2009 No Comments
Tags: City · Complexity · Events · Infovis · Map · People
Jules & Jim
January 23rd, 2009 2 Comments
Often love affairs are instable, fleeting and unpredictable. It seems emotions change in a chaotic way. On this assumptions some mathematicians recently modeled a love relationship in terms of dynamic system. One of the case study of this kind of works is Jules et Jim, the autobiographical novel of Henri Pierre Roché and his cinematographic [...]
Tags: Complexity · Density Design Lab · Design · Diagram · Infovis · Map · People · Reading · Representation · Scenario · System
Project progress report 02. Systemic approach and causal loop model
November 25th, 2008 No Comments
A causal loop model has been developed in order to help understand the complex systemic structure of poverty in all its dimension. System diagramming is here a loose term used to describe the activity of conceptually representing and visualizing a system in its constitutive elements: the elements, the relationships and the system boundary distinguishing what does and does not belong to the set.
The assumption of this qualitative exercise is that poverty, and its dimensions, are the result of the dynamics between a wide variety of factors from macro-politic, to the personal behavioral patterns.
The key element of the visualization are the factors and the variables. They are the environment attributes and characteristics that have an influence level of poverty.
Tags: Complexity · Decision Making · Design Interventions · Diagram · Infovis · Map · People · Representation · Scenario · System
CityMurmur Project
November 20th, 2008 23 Comments
HAVE YOU EVER THOUGHT OF A URBAN SPACE SEEN THROUGH THE EYES OF MEDIA?
CityMurmur tries to understand and visualize how media attention reshapes the urban space and the city.
On-line newspapers, information agency, blogs and personal websites, thematic media are monitored to highlight the pattern of perceptions on the urban space. This monitoring activity leads to the creation of an atlas that will produce – in real-time – different maps based on news sources, themes, and time. The atlas allows users to understand the urban space as a function of media attention and biases and social and cultural diversity of the city itself.
The goal of the project is to show how different media differently describe the urban space through the attention that is payed on each street of the city. In the hypothesis of the increasing importance of the on-line presence in contemporary society, a media geography has been generated intersecting the media scape with the geographical reality of the city.
Tags: City · Complexity · Diagram · Events · Infovis · Map · Statistic · System
How does a Murmur come to life?
November 10th, 2008 No Comments
It all began last week, in a city of huge grace.
And wondering how cool would have been
to look around through the eyes of “Media Space”,
we found in a great workshop the solution within.
Tags: City · Complexity · Design · Diagram · Map · Representation
Murmur. Project Progress Report 01
November 10th, 2008 No Comments

Murmur, originally uploaded by densitydesign.
After a week of cañas, tapas, fried food and heavy work this is the first result of the Visualizar’08 Workshop.
More specifically this is the wiki page of murmur
Tags: City · Complexity · Diagram · Events · Infovis · Map · Representation · System · Theory
Project progress report 01. Economic statistic & Communication Design
October 30th, 2008 2 Comments
Economic statistic concerns understanding complex, multidimensional, ambiguous and dynamic phenomena building formal representations (models) based on statistical data. Communication Design addresses complex phenomena to interact with them building multi-dimensional visual representations based (in some cases) on statistical data.
The DensityDesign Lab approach, partially modified despite past editions, tries to foster this alliance in order to explore socio-economic phenomena that present both representational and visual problems. In fact they could be:
complex;
* multidimensional;
* dynamic and evolutionary;
* not numerically measurable if not qualitatively;
* ambiguous and fuzzy;
* not dichotomous;
* of great impact on people and society.
The goal is to contribute to the construction of representation and visualization model respecting and preserving the inner structure of the analyzed phenomena, allowing users to know (see) them as a whole. This is not primarily a design issue, but an epistemological one; the aspect of visual representation and communication is only one part of a bigger topic. The broader aim is helping in build a cognitive process that integrates and combines different disciplines and skills.
Tags: Complexity · Density Design Lab · Design · Diagram · Map · Representation · Statistic · System
MURMUR – Call for Collaborators
October 22nd, 2008 No Comments

Density Design Lab, Knowledgecartography.org and ovrflw, under the nom de plume Writing Acamenic English, are proud to annouce that Murmur is one of the selected project for VISUALIZAR’08: DATABASE CITY.
Tags: City · Complexity · Density Design Lab · Design · Events · Infovis · Map · People · Reading · Representation · Software · System
Changing the change Paper
September 26th, 2008 No Comments
HANDLING CHANGES THROUGH DIAGRAMS
To change towards a more sustainable development could means to make decisions not only with a systemic approach, but also to be able to decide in the right time: the density. It seems that, when the discipline of Design integrate a systemic approach with the competences of designers in visualization, it can cope with dense situations, providing effective artefacts – diagrams – to improve the decision process and making profit from the richness of complexity.
Tags: Complexity · Density Design Lab · Design · Ph.D. Activities · Reading · Theory
Experience & Imagination
September 3rd, 2008 1 Comment
Knowing Complex Systems. The limits of understanding
Due to their non-linear nature, complex systems are incompressible. They are also open systems and cannot be understood without also understanding their environments and their history. To fully know something complex will therefore involve incorporating all the complexity of the system and its environment. This not humanly possible, perhaps not even possible in principle. Thus, our models of complex systems always have to reduce the complexity. Since what is left out also has non-linear effects, we cannot predict the error made in the reduction. The modelling and understanding of complex system thus always involve an element of choice which cannot be justified by pure calculation. There is always a normative element involved.
Tags: Complexity · Design Interventions · Reading · Representation · Theory · Video





