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Entries Tagged as 'Complexity'

FRONTIERS OF INTERACTION V

June 15th, 2009 No Comments

Last Monday the Fifth Edition of Frontiers of Interaction took place in Rome, confirming itself as one of the most interesting event in the panorama of interaction design. A rich schedule -full of people and thoughts to share- and a wonderful location -the Aquario Romano- to talk about how technologies are changing our life.
The issue [...]

Tags: Complexity · Design · Events · Infovis · People

Complexity, Complication, Visualization and Interaction

March 24th, 2009 No Comments

According to the article of Veronique Greenwood in SEED Magazine about data visualization, complication is the problem, and interaction is the solution: “One way to solve the problem of overly complicated diagrams is to introduce interactivity.” Interactivity is also a way to escape the flatness of certain maps: “interactive displays may be much more useful [...]

Tags: Complexity · Density Design Lab · Diagram · Infovis · Representation

Fold it, it makes sense! Six stories about poverty.

February 16th, 2009 No Comments

Density Open Day 2009

Who are the poor? Poverty is neither a number nor an index. It cannot be reduced to a line that divides those who are above and those who are below establishing a unique space for social exclusion. Poverty is a multidimensional and complex phenomenon. Its reduction to a unique representation can generate distorted visions of the phenomenon and create ineffective or counterproductive interventions.

Tags: Complexity · Decision Making · Density Design Lab · Design · Design Interventions · Diagram · Events · People

Twitter Chatter During the Super Bowl

February 9th, 2009 No Comments

From NewYork Times Interactive comes this simple visualization of the “common mood” during last SuperBowl.
As the Steelers and Cardinals battled on the field, Twitter users across the nation pecked out a steady stream of “tweets.” The map shows the location and frequency of commonly used words in Super Bowl related messages.

Tags: City · Complexity · Events · Infovis · Map · People

Jules & Jim

January 23rd, 2009 2 Comments

Often love affairs are instable, fleeting and unpredictable. It seems emotions change in a chaotic way. On this assumptions some mathematicians recently modeled a love relationship in terms of dynamic system. One of the case study of this kind of works is Jules et Jim, the autobiographical novel of Henri Pierre Roché and his cinematographic [...]

Tags: Complexity · Density Design Lab · Design · Diagram · Infovis · Map · People · Reading · Representation · Scenario · System

Project progress report 02. Systemic approach and causal loop model

November 25th, 2008 No Comments

A causal loop model has been developed in order to help understand the complex systemic structure of poverty in all its dimension. System diagramming is here a loose term used to describe the activity of conceptually representing and visualizing a system in its constitutive elements: the elements, the relationships and the system boundary distinguishing what does and does not belong to the set.
The assumption of this qualitative exercise is that poverty, and its dimensions, are the result of the dynamics between a wide variety of factors from macro-politic, to the personal behavioral patterns.
The key element of the visualization are the factors and the variables. They are the environment attributes and characteristics that have an influence level of poverty.

Tags: Complexity · Decision Making · Design Interventions · Diagram · Infovis · Map · People · Representation · Scenario · System

CityMurmur Project

November 20th, 2008 23 Comments

HAVE YOU EVER THOUGHT OF A URBAN SPACE SEEN THROUGH THE EYES OF MEDIA?
CityMurmur tries to understand and visualize how media attention reshapes the urban space and the city.

On-line newspapers, information agency, blogs and personal websites, thematic media are monitored to highlight the pattern of perceptions on the urban space. This monitoring activity leads to the creation of an atlas that will produce – in real-time – different maps based on news sources, themes, and time. The atlas allows users to understand the urban space as a function of media attention and biases and social and cultural diversity of the city itself.
The goal of the project is to show how different media differently describe the urban space through the attention that is payed on each street of the city. In the hypothesis of the increasing importance of the on-line presence in contemporary society, a media geography has been generated intersecting the media scape with the geographical reality of the city.

Tags: City · Complexity · Diagram · Events · Infovis · Map · Statistic · System

How does a Murmur come to life?

November 10th, 2008 No Comments

How does a Murmur come to life?

It all began last week, in a city of huge grace.
And wondering how cool would have been
to look around through the eyes of “Media Space”,
we found in a great workshop the solution within.

Tags: City · Complexity · Design · Diagram · Map · Representation

Murmur. Project Progress Report 01

November 10th, 2008 No Comments


Murmur
, originally uploaded by densitydesign.

After a week of cañas, tapas, fried food and heavy work this is the first result of the Visualizar’08 Workshop.

More specifically this is the wiki page of murmur

Tags: City · Complexity · Diagram · Events · Infovis · Map · Representation · System · Theory

Project progress report 01. Economic statistic & Communication Design

October 30th, 2008 2 Comments

Economic statistic concerns understanding complex, multidimensional, ambiguous and dynamic phenomena building formal representations (models) based on statistical data. Communication Design addresses complex phenomena to interact with them building multi-dimensional visual representations based (in some cases) on statistical data.
The DensityDesign Lab approach, partially modified despite past editions, tries to foster this alliance in order to explore socio-economic phenomena that present both representational and visual problems. In fact they could be:
complex;

* multidimensional;
* dynamic and evolutionary;
* not numerically measurable if not qualitatively;
* ambiguous and fuzzy;
* not dichotomous;
* of great impact on people and society.

The goal is to contribute to the construction of representation and visualization model respecting and preserving the inner structure of the analyzed phenomena, allowing users to know (see) them as a whole. This is not primarily a design issue, but an epistemological one; the aspect of visual representation and communication is only one part of a bigger topic. The broader aim is helping in build a cognitive process that integrates and combines different disciplines and skills.

Tags: Complexity · Density Design Lab · Design · Diagram · Map · Representation · Statistic · System